
The Known World
From forgotten empires to rising crowns — the world awaits.
Locations
Kingdoms, guilds, and ruins — each with their own story.
Timeline
The world has endured kingdoms rising, empires falling, and shadows stirring beneath. These moments mark the turning points that shaped the Known World.
Timeline
The world has endured kingdoms rising, empires falling, and shadows stirring beneath. These moments mark the turning points that shaped the Known World.
Timeline
The world has endured kingdoms rising, empires falling, and shadows stirring beneath. These moments mark the turning points that shaped the Known World.
Second Age
0 - 897
0 Second Age
King Rhelen gives his life to destroy the Citadel of his enemies, ending the First Age and ushering in a fragile peace.
Second Age
0 - 897
0 Second Age
King Rhelen gives his life to destroy the Citadel of his enemies, ending the First Age and ushering in a fragile peace.
Second Age
0 - 897
0 Second Age
King Rhelen gives his life to destroy the Citadel of his enemies, ending the First Age and ushering in a fragile peace.
342 Second Age
A pact of kingdoms forms the first great alliance, binding the Westerlands and Northlands to Midharan
342 Second Age
A pact of kingdoms forms the first great alliance, binding the Westerlands and Northlands to Midharan
342 Second Age
A pact of kingdoms forms the first great alliance, binding the Westerlands and Northlands to Midharan
Third Age
0 – 1240
615 Third Age
Seravelle, the jewel of Toressia becomes a city of unmatched splendor, a prize all covet.
Third Age
0 – 1240
615 Third Age
Seravelle, the jewel of Toressia becomes a city of unmatched splendor, a prize all covet.
Third Age
0 – 1240
615 Third Age
Seravelle, the jewel of Toressia becomes a city of unmatched splendor, a prize all covet.
1095 Third Age
Midharan and the Dragon Empire clash, beginning the War of Ages
1095 Third Age
Midharan and the Dragon Empire clash, beginning the War of Ages
1095 Third Age
Midharan and the Dragon Empire clash, beginning the War of Ages
Fourth Age
0 - 12 (Present Day)
0 Fourth Age
King Terenar leads Midharan to a costly victory in the War of Ages.
Fourth Age
0 - 12 (Present Day)
0 Fourth Age
King Terenar leads Midharan to a costly victory in the War of Ages.
Fourth Age
0 - 12 (Present Day)
0 Fourth Age
King Terenar leads Midharan to a costly victory in the War of Ages.
In Toressia, the pale rot and poverty bring the city of Seravelle to it's knees. It is completely abandoned.
In Toressia, the pale rot and poverty bring the city of Seravelle to it's knees. It is completely abandoned.
In Toressia, the pale rot and poverty bring the city of Seravelle to it's knees. It is completely abandoned.
7 Fourth Age
Economic and political turmoil worsen. Midharan loses it's grip on the Mezzian Isles.
7 Fourth Age
Economic and political turmoil worsen. Midharan loses it's grip on the Mezzian Isles.
7 Fourth Age
Economic and political turmoil worsen. Midharan loses it's grip on the Mezzian Isles.
12 Fourth Age
Present Day. The new age is yet unwritten.
12 Fourth Age
Present Day. The new age is yet unwritten.
12 Fourth Age
Present Day. The new age is yet unwritten.
The Names That Mark the Age
Meet the powers who shape the fate of empires and shadows alike.
The Names That Mark the Age
Meet the powers who shape the fate of empires and shadows alike.

King Tëranir
King of Midharan
The once-noble monarch who clings to crown and kingdom amidst the crumbling order of the age. He rules even as the pale rot creeps through his body, a sickness all know will eventually claim him.

King Tëranir
King of Midharan
The once-noble monarch who clings to crown and kingdom amidst the crumbling order of the age. He rules even as the pale rot creeps through his body, a sickness all know will eventually claim him.

Emperor Zhaoheng
The Dragon Emperor
Heir to a dynasty that has endured for centuries. His word alone can shake kingdoms, and his rule stands as unyielding as the mountains that guard his realm.

Emperor Zhaoheng
The Dragon Emperor
Heir to a dynasty that has endured for centuries. His word alone can shake kingdoms, and his rule stands as unyielding as the mountains that guard his realm.

Arch Veylor Alderwick
Leader of the Red Religion
Supreme voice of the Red Father, the Arch Veylor judges kings and beggars alike. He leads inquisitions, consecrates cathedrals, and speaks doctrine as law. To defy him is to defy the Red Father Himself.

Arch Veylor Alderwick
Leader of the Red Religion
Supreme voice of the Red Father, the Arch Veylor judges kings and beggars alike. He leads inquisitions, consecrates cathedrals, and speaks doctrine as law. To defy him is to defy the Red Father Himself.

Guildmaster Drago
Leader of the Black Guild
From the depths of Oldcross he rules in gold and shadows, selling justice, silence, or death to the highest bidder. No secret escapes his ledger, and no crown escapes his reach.

Guildmaster Drago
Leader of the Black Guild
From the depths of Oldcross he rules in gold and shadows, selling justice, silence, or death to the highest bidder. No secret escapes his ledger, and no crown escapes his reach.